Ruler Of The Sky Kingdom Hearts
The Ruler of the Sky is an Emblem Heartless that is found in Kingdom Hearts 358/2 Days. It is one of the bosses at Neverland.
Find out which worlds unlock first in Kingdom Hearts 3.In Kingdom Hearts 3, players will likely want to know the world unlock order. With a plethora of different worlds to explore in Kingdom Hearts 3, knowing what to expect can be extremely useful.
What’s more, if you’re looking forward to adventuring with the characters from Toy Story, you may want to know how quickly you can access that world.To help make things as clear as possible, we’ve put together a quick guide featuring the full world unlock order in Kingdom Hearts 3! All Worlds in Kingdom Hearts 3 1) Olympus The first world you explore in Kingdom Hearts 3 is Olympus.© Square EnixThe first world that unlocks in Kingdom Hearts 3 is Olympus. Here, you’ll meet up with characters like Hercules, Meg, Pegasus, Hades, and Zeus. You’ll also run into villains including Maleficent and Pete.To unlock the next world, you’ll need to explore Olympus and win the final battle against the Titans. Note that you can return to Olympus at any point in the game, a feature that definitely comes in handy when searching for collectibles like Lucky Emblems.
2) Twilight Town The 2nd world that unlocks in Kingdom Hearts 3 is Twilight Town.© Square EnixThe world that unlocks after Olympus in Kingdom Hearts 3 is Twilight Town. As the birthplace of Roxas, Twilight Town serves to further the plot of Kingdom Hearts 3.There are a few Disney cameos in Twilight Town including Remy from Ratatouille (referred to as Little Chef) and Donald Duck’s uncle, Scrooge. You’ll also see Hayner, Pence, and Olette again. Note that you can return to Twilight Town at any point in the game to cook up new recipes with Little Chef and mail Postcards. 3) Kingdom of Corona The 3rd world that unlocks in Kingdom Hearts 3 is the Kingdom of Corona.© Square EnixAfter Twilight Town, Kingdom of Corona unlocks.
Kingdom of Corona is a brand new Disney world in Kingdom Hearts 3, and is a blast to explore. Based off the movie Tangled, you’ll be able to bump into characters like Rapunzel, Flynn, and the villainous Mother Gothel.While the forest can be a little disorienting, it’s worth taking your time to hunt down Treasures and Lucky Emblems here. Note that you can also return to Kingdom of Corona at any point in the game in order to collect any Lucky Emblems you might’ve missed.
4) Toy Box The 4th world that unlocks in Kingdom Hearts 3 is Toy Box.© Square EnixThe first Pixar world that unlocks in Kingdom Hearts 3 is Toy Box. Based off the movie Toy Story, you’ll be able to meet up with classic Toy Story characters in this world including Woody, Buzz, and Rex.
You’ll also be able to help them retrieve their missing friends by exploring Galaxy Toys.This is extremely fun, as there are “mech” battles, Treasures and Lucky Emblems to find, as well as several Classic Kingdom games. Note that you can return to the Toy Box world at any point in the game to collect anything you might’ve missed. 5) Arendelle The 5th world that unlocks in Kingdom Hearts 3 is Arendelle.© Square EnixAfter completing Toy Box, you’ll unlock the world of Arendelle in Kingdom Hearts 3. Based off the movie Frozen, Arendelle is a winter wonderland where you chase after Elsa and meet up with other familiar characters from the film including Olaf, Anna, Sven, and Kristoff.Note that you can return to Arendelle at any point in the game to collect any Lucky Emblems you might’ve missed, which will come in handy as the landscape of Arendelle can be a bit disorienting. 6) Monstropolis The 6th world that unlocks in Kingdom Hearts 3 is Monstropolis.© Square EnixThe next Pixar world that unlocks in Kingdom Hearts 3 is Monstropolis. As its name suggests, Monstropolis is based off the movie Monsters, Inc. Here, you’ll run into Mike, Sully, and Boo and learn how the company has changed after the movie ending.For example, Sully is touted as company CEO, and similar to the movie’s ending, the Scare Floor has been adjusted to reflect their new “Laugh Power” approach.
Note that you can return to Monstropolis at any point in the game to collect any Lucky Emblems you might’ve missed. 8) 100 Acre Wood The 7th world you'll unlock in Kingdom Hearts 3 is 100 Acre Wood.© Square EnixOnce you complete Monstropolis, you'll unlock the 100 Acre Wood world in Kingdom Hearts 3. To access 100 Acre Wood, players will want to return to the Bistro area of Twilight Town and speak with Merlin.After that, you'll be given a book that lets you explore 100 Acre Wood. While small, there are 3 Lucky Emblems to be found in 100 Acre Wood, and a few match games to complete. Note that you can return to 100 Acre Wood at any point in the game to replay match games, or relax with Pooh and the gang. 8) The Caribbean The 8th world that unlocks in Kingdom Hearts 3 is The Caribbean.© Square EnixItching to be a pirate again? No worries, The Caribbean returns in Kingdom Hearts 3 with a larger map and more area to explore.
Here, you’ll meet up with Jack Sparrow, Elizabeth, Will, and Tia Dalma. By sailing around the world, you can engage in pirate battles, and upgrade your ship.You’ll also have the chance to battle enemies like Davy Jones and the Kraken. Note that you can return to The Caribbean at any point in the game to collect Lucky Emblems, which you’ll likely need to do considering this world has more Lucky Emblems (13 total) than most of the other worlds in Kingdom Hearts 3. 9) San Fransokyo The 9th world that unlocks in Kingdom Hearts 3 is San Fransokyo.© Square EnixThe final world before you progress towards the game’s finale is San Fransokyo which is based off the movie Big Hero 6. Here, you’ll meet up with Hiro and his buddy Baymax as you fight swarms of Heartless within the city.
You can explore Hiro’s garage and explore every part of the city on the ground, as well as in the air as all of the skyscrapers are scalable.There are reportedly 11 Lucky Emblems to find in the world of San Fransokyo, and with so much area to explore, it can take a while to find them all. Note that you can return to the Gummi Ship after defeating the world’s boss to continue your journey in the Realm of Darkness. You can also return to San Fransokyo at any point in the game to collect any Lucky Emblems you might’ve missed.
10) Realm of Darkness/The Keyblade Graveyard The 10th world to unlock in Kingdom Hearts 3 is the Realm of Darkness which acts as an intro to The Keyblade Graveyard.© Square EnixThis is the first in a series of worlds that you’ll explore as you progress towards the ending of Kingdom Hearts 3. Here, you’ll face off against massive waves of Heartless with your friends, and utilize new Keyblade powers towards the end.You’ll also be introduced to Battlegates which are teased as offering “photogenic opportunities” meaning you’ll likely be able to snag a few Lucky Emblem shots by completing them. Note that you can return to The Keyblade Graveyard once you finish the game to access Battlegates and collect any Treasures you might’ve missed. 11) Skein of Severance/Stairway to the Sky New Battlegates will be available as you unlock the 11th area of Kingdom Hearts 3, Skein of Severance.© Square EnixOnce you finish the last battle in The Keyblade Graveyard, Sora proceeds through the Skein of Severance and the Stairway to the Sky. In the Skein of Severance, you’ll fight members of Organization XIII alongside your friends, and be able to access new Battlegates.In the Stairway to the Sky, you’ll be able to take on Xehanort and unlock new pieces of story content. Note that you can return to the Skein of Severance and Stairway to the Sky as part of The Keyblade Graveyard world. 12) Scala ad Caelum The final world that you'll unlock in Kingdom Hearts 3 is Scala ad Caelum.© Square EnixAfter you defeat Xehanort the first time, you’ll face him again in the final world to unlock in Kingdom Hearts 3, Scala ad Caelum.
Described as a former seat of power for Keyblade wielders, Scala ad Caelum presents the biggest challenge for Sora. By defeating Xehanort here, you’ll beat the game.Note that Scala ad Caelum is the place where you return upon restarting the game. To exit Scala ad Caelum and continue exploring other worlds, open the menu at the save point within Scala ad Caelum and select the world you wish to return to. You can access Scala ad Caelum after leaving by selecting The Keyblade Graveyard world, then choosing Scala ad Caelum from the listed options.
Note that exploring Scala ad Caelum will force you to repeat the final battle against Xehanort.Now that you know all of the worlds and their unlock order in Kingdom Hearts 3, which area are you looking forward to most? Are you excited to adventure with Woody and Buzz, or are you more interested in sailing the high seas in The Caribbean? Let us know down in the comments below!For more on Kingdom Hearts 3, be sure to check out some of our previous guides including,.
Warning: Spoilers ahead.For the OOC thread,.IntroWorlds are not supposed to be connected, or even be aware of the existence of others. People living in them are supposed to mind their own business, never knowing that every star in the sky represents somewhere else, full of different rules, different inhabitants. But that all changed with the Heartless.
As creatures born from the darkness in people's hearts, Heartless opened routes between the worlds, seeking to devour the hearts in them. Not only 'Pureblood' Heartless were creating havoc, though; artificial ones, named 'Emblem Heartless', were also being created by people without morals that wanted to understand the secrets of the heart.Heartless seek hearts to devour. And when someone loses their heart to them, they become a Heartless themselves. However, if that person was in possession of a strong will, the body and soul don't disappear. They become an empty, twisted vessel, with life of its own, called a Nobody. And if that will was strong enough, the Nobody adopts a human appearance upon their creation. Those human Nobodies, the strongest of them all, are the members of what's called the Organization XIII.But, there is a way to stop the darkness.
The Keyblades, mysterious weapons with the power of light that can only be wielded by a select few, can banish the darkness and close the keyholes that lead to the worlds' hearts, preventing them from being consumed by the Heartless. Those chosen by the Keyblade, called Keyblade Masters, are the ones with the task of finding Kingdom Hearts, the heart of all worlds, and close the door that leads to the Realm of Darkness to prevent the Heartless from growing to uncontainable numbers, and to restore the worlds that have already lost their heart to them. A task that won't be easy by any means; the heart of all worlds is a complete mystery, and as such, few if any even know about it. The only known things are that Kingdom Hearts is an immeasurable source of power and wisdom, and that, should it fall in Heartless hands, it would signify the end of all worlds in the sky.'
All worlds share the same sky' - that's only partially true. Stars in the sky are limited, but it's impossible to count all the different worlds. Different skies connect different sets of worlds. Even the same world can exist twice in different skies, as a parallel entity, where a single action changed the course of history. And it is in one of these skies where a new story is about to begin.
Will the new Keyblade Masters be able to contain the power of darkness? Or will all the worlds in the sky lose their hearts?
Only time can tell.Characters:In this RP, you can play as either a Keyblade Master or a member of the Organization XIII.Keyblade Master:A chosen one of the Keyblade, your goal is to defeat the Heartless that are destroying the worlds. You were living normally in your world when the Heartless attacked; maybe you even saw a member of the Organization there. In the attack, a Keyblade appeared in front of you, and you managed to defeat some Heartless with it. It's your choice if your world was destroyed or not, but either way, you managed to reach Traverse Town, where you'll start the RP.FormUsername:Name:Age: (must be equal to 14-18 in human years)Gender:World you came from: (can be a book, movie, anime, invented, etc. Can even be dragcave. Can be omitted if you don't have plans on including it)Brief summary: (either explain a little about that world or link to a page with a general description. Assume no one else in the RP knows about that world when explaining the details.
Can be omitted)Race: (different worlds have different races; however, pick one that would be able to fight. Also, if you're too different from a human, you'll need to include a human appearance. You can't pick a race that isn't human unless you've filled the 'World you came from' part)Appearance: (picture is fine. Include human form)Keyblade: (name is optional, but you need an appearance. Say how strong it is regarding strength and magic. Nothing too powerful; this is your first keyblade, after all)Magic: (you start with no magic, so leave this blank)History: (must at least include the Heartless attack and how you ended up in Traverse Town. It's normal to be swallowed by darkness and wake up there, but there are other methods)Personality: (can be omitted, but be sure to at least have it in your mind)Other:Taken spots: 3/5Organization XIII:Powerful Nobodies who were created when their original selves lost their hearts, the Organization XIII members each have their own unique element and weapon, and their final goal is to complete an artificial Kingdom Hearts by collecting the hearts the Keyblade releases when defeating an Emblem Heartless.
By completing it, they would recover the hearts they've lost, and become complete beings again. You've all entered the Organization for personal reasons; maybe you wanted a heart, or had nothing else to do, or just wanted to feel something, anything at all.
You lost all your memories of being a Somebody. Warning: unless you're connected to one of the Keyblade Masters in some way, you do NOT have feelings. What sets the members of the Organization apart from other Nobodies is that they remember what it was like to have feelings, and so can act upon those memories, even when their actual memory is gone; however, it's just that, a simulation of what once used to be.FormUsername:Name: (must be an anagram of your original name with an X included)Original Name: (can be omitted)Apparent Age: (since Nobodies don't age, put here what age your charrie looks like.
Must be equal to 15-60 in human years)Gender:World you came from: (can be a book, movie, anime, invented, etc. Can even be dragcave.
Can be omitted if you don't have plans on including it)Appearance: (picture is fine. All Organization XIII Nobodies must be human-like, even if they weren't when they had hearts, and they all must wear the black cloak of the Organization at all times )Weapon: (name is optional, but you need an appearance. Say how strong it is regarding strength and magic (and add if your charrie can use magic at all). Can be powerful but nothing that can destroy entire cities with one swing)Number: (order in which you joined, from I-XIII.
Can't be repeated. I is the leader. If we're missing numbers, we'll assume their owners are on missions)Element: (the element you control. Can be anything as long as it's not repeated or resembles too much the element of another Nobody)Powers: (what you can do with your element. Can be powerful but not too much. Ignore that second sentence if you're No.
I)History: (history when the charrie was 'alive' is optional. Say at least why they joined the Organization and their role in it, if they have one)Personality: (can be omitted, but be sure to at least have it in your mind)Other:.if you want to be I, there are some requisites your charrie must fulfill:-You're EVIL. No changing this one.-You're the one that recruits new Nobodies, and erase their memories so they won't have funny ideas of opposing you. It's your choice how you handle the Organization, but remember: traitors must be eliminated.-Your goal is to complete Kingdom Hearts. However, your motive for completing it may vary.-Put a paragraph or two of sample writing after your form.
This is so I know you'll do fine controlling the Big Bad.Taken numbers/elements-I / Reversal-II / Illusions-IV / Shape-IX / Gravity-XII / Flowers-XIII / LightHeartless/Lower Nobodies (for a complete list, go and ):Most of the Heartless and Nobodies in the games are allowed (with obvious exceptions, like Anti-Sora). Organization members can control any Nobody and the weak Heartless, like Shadows. RPers can invent their own Heartless and Nobodies as long as they aren't anything ground-breaking. The exception is unless they're required for a 'boss fight'; in that case, you need permission from me first.The main 'Heartless Villain' will be Rasputin (bad guy in Anastasia. If you haven't seen the movie to have a general idea of who he is). He can use the powers of his reliquary to control the Heartless without being consumed by the darkness, and plans on using them to fulfill his goal of eliminating the Imperial family. How does that fit in the general plot of things?
What, you thought I was going to reveal all the plot details on the first post? You'll have to wait and see.Worlds:Worlds included in this RP are on the third post.To suggest another world, fill the form below, or suggest it in the OOC thread. Remember; use only worlds where it would be realistic to be fighting Heartless and stuff.World: (how the 'world' is called; the name of the series)World name: (how the 'world' is called in-RP; the name of the city/location)World Description: (assume no one else in the RP knows about it when explaining the details/linking to a page)Story: (the point in which the world is. Can be before, during or after the original serie)Rules:-No powerplaying or godmodding.-Control only your charrie(s) or NPCs.-No one is invincible or can dodge everything. You can't kill another charrie without permission from the user, but take into account your level when fighting Heartless.-No one is perfect. No 'perfect characters' allowed.
I must have some weakness somewhere.-Only 5 Keyblade Masters and 13 Organization members in play at the same time (may change this depending on how many people join).-Only 3 characters per person, and only one of them can be a Keyblade Master.-Be active. Specially No. I, since he/she is supposed to be behind everything.-If you won't be able to post for some time, warn the rest of us on the OOC thread.
Just a 'Guys, just saying I won't be on for a while' will be enough. We'll just send your charries on missions or something and wait for you to come back.
If you disappear without warning for 9 days, you're giving us permission to kill your charries, which will most likely include them dying in a fight.-Minimum of 5 sentences per post, but more is encouraged. Try to be literate.-Different gender, same gender, I don't mind who's your girlfriend/boyfriend as long as you keep it PG-13. Remember, Organization XIII members aren't supposed to have feelings.-Same thing with violence. It's okay to get a little realistic when fighting things that aren't Heartless (do those things even bleed?), but nothing too descriptive.-If you want a new Keyblade/magic, I have to approve it first. Be logical; you can't use Firagga if you haven't found Fira yet.-Forms can be edited as long as it doesn't contradict the story.-And talking about that, forms are to be posted in the OOC thread or PMd to me.-Read other forms to make sure that you didn't destroy a world someone else said still existed. Worlds-Traverse Town is similar to a Victorian-age town in terms of design and layout.
It is divided into three major districts along with several minor locations such as alleyways and caves. Besides being created from fragments of destroyed worlds and serving as a home to those who's worlds have been destroyed by the Heartless, Traverse Town is also a great place to shop.NPCs:: A cool and collected swordsman who wields a gunblade that can use Firaga. He escaped to Traverse Town when the Heartless raided his home world, and has been fighting ever since against the growing tide of Heartless.: A female ninja who escaped to Traverse Town when her home world was taken by the Heartless. Hard-working and determined, she stays strong and cheerful in any situation. Her main weapons are shurikens, and she can heal herself using her ability 'Clear Tranquil'.: A gifted pilot who saved Leon and the others from the Heartless when they were just children, escaping to Traverse Town with them on a gummi ship he built himself.
He is an expert on gummi ships.-The world of Organization XIII, it is home to a seemingly endless supply of Heartless and Nobodies. The Heartless seem to spawn more here due to how close The World That Never Was is to the darkness of the artificial Kingdom Hearts. The Organization controls the world from the, a massive fortress that floats weightlessly over the expansive Dark City.-A world made of various planets and galaxies, full with different races that travel between the planets in intergalactic ships. One of the main locations is the Space Port, a massive dock for ships with the form of a crescent moon. There's also the legend of Flint, a famous pirate who was said to be able to appear out of nowhere, disappearing with his ship and crew after the looting was done. Rumors say all the treasures he gathered, the Loot of 1000 Worlds, is hidden somewhere called Treasure Planet, but no one has been able to find it yet.-A city located in a medieval world, surrounded by Sherwood Forest. Its citizens are anthropomorphic animals ruled by King Richard, a good lion who does everything in his power for his people.
However, living with him in the palace is his greedy brother Prince John, who feels he should be the true king.NPCs:: Prince John is the brother of King Richard. A greedy lion who wishes to rule over England, Prince John is a coward and a crybaby, he also has the habit of sucking his thumb intensely at the most inappropriate times.Sir Hiss is Prince John's snake henchman. Far smarter than the lion, he's usually the one who comes up with plans and is always trying to warn Prince John about the dangers of his traps, but he's rarely listened to. Edited September 28, 2011 by ShoukaSangenshiki. Username: TheFallenAngel6236Name: XecliaOriginal Name: AliceApparent Age: 16Gender: FemaleWorld you came from: N/AAppearance: But of course, she wears a black coat and has blue eyes.Weapon: Scythe- Dark Sonata. This weapon can create rifts of darkness which do serious damage; however, it drains her of energy.
The weapon also allows her to create ominous winds that are capable of paralyzing her foes with fear.Dark Sonata has the typical appearance that screams death. It has a red pole as its base and a long, black and red blade with dark green vines wrapped around the blade.Number: XIIElement: FlowersPowers: (see weapon).
Along with the abilities of her weapon, Xeclia can also create a black rose that doubles as a throwing knifeHistory: When she still had a heart, Alice spent her days terrorizing her little brother and giving her parents hell. She always hung out with her best friend, going out late a night and making graffiti art on buildings and such, your typical vandal stuff.
She was arrested multiple times for vandalism and thrown into Juvenal hall.During a mass heartless attack, Alice had fallen victim to the Heartless and became a Nobody, however, she was saved from the darkness by Number I. She was given a new name and her memories were erased. Xeclia saw this offer as an opportunity to have new victims of her sharp taunts and gladly joined the leader's organization.Personality: Over-confident and a bit sarcastic, she can make grown men cry with her insults. Her main role within the organization is to be the main instigator who will go out of her way just to throw a few taunts out onto the field.Other: Xeclia has a very strange addiction to Lollipops.May i please reserve this spot? Edited August 25, 2011 by TheFallenAngel6236. Line deleted.Kingdom Hearts is 'the heart of all worlds', and as such, it's sort of always been there, like any other world. No one knows its appearance, since no one has been able to find it yet.
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Also, not many people know how to get there either; our villain will probably discover the way eventually, and maybe No. I knows himself since he's the leader, but everything surrounding it is supposed to be a mystery. That's why its description is so vague.As for its use, I edited a little the intro to talk about it. Note that the Organization's goal is creating an 'artificial' kingdom hearts, which differs from the villain's goal of finding the original one. I also edited the 'Organization XIII' section to explain why they need an artificial one.
There aren't more details because even members don't know everything. Edited August 31, 2011 by ShoukaSangenshiki. The sun shone mercilessly on the golden, seemingly endless golden sand, heating the landscape above what any normal living forms could handle. The wind caressed the dunes, shifting their building material and moving them slowly through the desert, making a sound like a thousand hourglasses. Abrupt, deep cracks randomly littered the desert, the sand on their sides falling like a cascade made of gold to the abyss below. The place was devoid of life, save for the occasional shadow that appeared, signaling the arrival of a small, black creature with round, bright yellow eyes.
The creature would scan the area with its antennae, before deciding there was nothing of worth there and disappearing into the darkness it came from.Eventually, though, the monotony was interrupted by something else. A black portal made of swirling darkness appeared in the summit of one of the dunes, allowing through it a single figure dressed in clothes as black as his method of transportation.
The portal closed, leaving a pool of condensed darkness before vanishing completely.The figure looked around, his features obscured by the hood he was wearing. A few steps forward made his boots slightly sink in the sand, along with the pants that seemed to be a size too big for him. Deciding it would be too troublesome to keep moving in that manner, the figure stopped and took a deep breath. Immediately, he started shrinking in size, as his clothes fused with the body under them and divided to form brown feathers.
The arms adopted a curved form and turned into wings, while the legs bent backwards, growing yellow scales and sharp claws where the boots once were. A newly-formed beak clacked once, piercing hazel eyes observing the scenery in front of him. And where one second ago stood a human, an eagle was flapping his wings, taking flight and soaring through the sky.It took a while for the bird to detect his destination.
However, the multicolored spot he saw in the distance grew steadily in size until it became a number of towns, all placed around a green patch of land that was only possible because of the massive body of water that formed the core of the oasis. The bird descended, using the wind currents more than his actual wings to steer himself and reserve energy, and observed the people that were currently in a panic, running away from their water source. A quick search revealed the cause; black creatures, resembling some kind of ant, were coming out of the water and towards the human settlements, attracted by the promise of fresh hearts to collect. Unamused, the eagle flew by, confident that he wouldn't get attacked when there was easier prey around. He went where the wind guided him, carefully examining the world below, making sure the Heartless continued with their meal.A slight glitter of light caught his attention. The eagle turned his head without changing direction, looking for its source, until he saw something reflecting the light of the sun near a collapsed house. Getting out of the wind current, the eagle flew lower and towards the source of the light.It was a kid.
A boy who seemed to be on his middle-teens was fighting against the shadows with what looked like a sand-colored blunt weapon. It was clear from his movements that the boy had never used a weapon like it before, but it was still enough to make the dark beings disappear in a wisp of smoke. At that point, darkness started growing everywhere, coming from the shadows of the destroyed buildings; but the kid didn't notice, falling to the ground as if he was unconscious, eventually being reached by the darkness that was consuming everything in its path.The eagle flew away, heading to the point where he came from. He had seen enough; more than what he had hoped to see. Upon reaching the pool of darkness, he descended and willed it to open, making the portal appear once more with a flicker of his wing. He morphed back into his human form, hood still in place, as he stepped through the darkness that would take him to The Grey Area, the room of the castle that was used as a lounge.
And as Xomne disappeared from that world in the darkness he had conjured, he had only one thought in mind.The Superior must be reported about this. Caxias wiped some of the residual dust from his coat as he stepped out from the dark portal into his room in the Castle. He was smiling beneath his hood, as always. 'Another successful mission.' He thought to himself.
A few buildings had been destroyed, but the mission hadn't gone as planned. As Caxias had gone through the world, destroying every building in sight with a face that looked as though he were delighted, he came across a young boy. This hadn't been anything new, as there had been hundreds of desperate children that had begged him to not hurt anyone or tried in vain to fight him. But this one was different. He had managed to summon a weapon.
A weapon that would be instrumental in the Organization's goal. The Keyblade.What's more, the wielder had been familiar. He couldn't quite place his finger on it, but Caxias knew for certain that the boy had been in his memories. He shrugged off the nagging sensation in the back of his mind and thought of his next task. He should probably inform Number I that there was a new Keyblade Wielder.
'He'll be so happy to know this.' He said to the emptiness of the room. Of course he wouldn't be happy. No Nobody was ever happy. 'Maybe he'll be so happy he'll give me a vacation.'
Caxias felt his smile widen a little, almost as though his facial features were responding to the thought. He found his own joke to be funny. That wasn't possible. Then, a truly bizarre thing happened. Caxias gave a laugh.
Not the usual hollow monotone that orginated from the mouths of Nobodies. But a genuine, honest sense of emotion. 'This is troubling.' He thought to himself.
He shouldn't be able to laugh at all. He shouldn't be feeling this odd sensation in his stomach. Perhaps the boy from his memories was more important than he had originally estimated. 'I may as well inform our leader.' He thought again.As his grin subsided into his usual facial expression and the emotion drained form his face, the Nobody was left ot ponder why he had felt anything at all. It made no sense.
He had been perfectly normal before the mission. During the mission, he had been his usual self. It was only after the boy had summoned a Kayblade had he started to act strangely. It seemed like an eternity since he had encountered the child, and as the memory of the boy's face seemed to fade into the recesses of his mind, Caxias felt completely normal. When he had stopped laughin, there had been some lingering fragments of feeling.
Whenever he had reflected on who the black haired boy was, he could feel his insides begin to warm with unrestrained emotion. Caxias simply shrugged. He was no scientist.
He simply destroyed things that he was told to destroy. Next time he fought the boy, he'd simply be crushed. Edited September 4, 2011 by Blobblarg242. The view from the top of the skyscraper was unpleasant, at best. Hands were clasped tightly while the arms that belonged to them rested firmly on the knees below.
Feet hung down the edge of the building; the body that owned them was only inches from the edge, hundreds of stories in the air. The heat from the television monitor below would have been warm to a somebody; it would have felt nice to one that could feel. The body did not move; it was hardly noticeable to the residents of the darkness. Atop the blackest building sat the darkest figure, a man whose boots were covered by his cloak, similar to the gloves that disappeared into the sleeves, and mimicked by an unseen face covered by the hood.A sigh escaped hidden lips, and two nobodies appeared before the breath had been fully released. “Return to the Castle.” He demanded.
The voice was deep; it had a quality of heaviness which was unhappily coupled with an empty, hollow sound. “Let Xomne know to postpone all meetings until my return.” In the same manner that the Dragoons had appeared, they dissipated into the darkness to fulfill the orders given by their superior. The Nobody atop the roof once again looked to the screen below, trying to make out the pictures playing on it.The screen that played on Memory’s Skyscraper was luring out the memories of a past life, the life of the man on top of the building. He stood slowly, pushing himself up with the help of his arms on the cool cement of the roof. The memories that were playing were also pushing him away; the life of a complete being was an atrocious – he had no word for what it was to him now. In the life he once had, the life on the screen, the feeling was hatred.
But, now, it was only a thing, an atrocious thing. One large hand rose from his side and pointed away from him, his open palm calling forth a corridor of darkness. He stepped into the empty, black space, the screen behind him playing something once treasured, something once loved, but there was no one to see what it was.Floating high in the sky was the Castle That Never Was, and at its highest point, the other side of the corridor had opened. Two Dragoons immediately flanked the being that stepped out of it, and escorted him to the edge of the Altar of Naught.
He took a seat exactly as he had on the edge of Memory’s Skyscraper.“Leave me.” The voice spoke clearly. The nobodies at his side left immediately, and as soon as the Nobody had sensed their departure, his hands removed his hood. He ran his fingers through messy black hair, pushing it in haphazard directions.
His hair did not typically reach below his ears, but, lately, he had not taken care of his appearance. He sighed once again, the pressures of his position were wreaking havoc on him; his time out during this particular day was the first he had left the castle in weeks. Dulled blue eyes scanned over the shadow filled city below him, though they never focused on any aspect for more than a few seconds. His demeanor insinuated that he was rather scatter brained and unsure of what to do, that he had no direction, that by being a Nobody, he had nothing.His demeanor was as much of a lie as his emotions.
He was the founder of the Organization. He was the leader. He was the superior to all beings in The World That Never Was. The man stroked the stubble on his defined chin, losing himself deep in thought and planning. Time passed, though he was unsure of how much.
As he began to stand, the Dragoons appeared once again at his side, but he gave a swift command for them to leave. He could have taken the Corridor back to the Grey Area; he chose instead walked from the uppermost sanction of the castle back to the lounge.Zalnox took his time during his walk as his mind raced. With the discovery of new pathways to planets, the amount to do throughout the organization was immense. New missions had to be completed successfully and swiftly. A third sigh pushed its way out of his lungs as he entered the Grey Area. He stretched his arms and stopped slouching momentarily, standing taller than most would have expected. He took a seat on the couch and closed his eyes while leaning his head back, waiting for any interruptions from his underlings.
Once all were present, they would probably move to Where Nothing Gathers, the meeting and throne room of the enormous castle. Content to do nothing for a few moments though, he smiled.
There was no happiness behind the action; instead, there was a falsified sense of the emotion, he had mimicked the relaxed expression from memories passed. The figure strode through the fathomless white corridors of The Castle That Never Was. Most would become lost in the great emptiness of the hallways, with no clear landmarks to the untrained eye.
The hooded figure however, had passed though these parts of the castle too many times to have forgotten where he was traveling to. His footsteps greeted the floor with hollow poundings, the silence being broken only by his footsteps.
Caxius could feel a strong presence nearby, an indication that he was indeed moving in the right direction. Caxias held a certain level of respect for Zalnox.
The head of the Organization was certainly powerful, even if he didn't come across as such when he was first encountered.As he saw his master on the couch, a ghost of a smile on his face, Caxias could feel his own slip away. He was reminded of just how great the gap in their respective abilities was. It was not a gap that he would be able to fill within any reasonable amount of time. 'Lord Zalnox.' He said simply, bowing his head in a reverent manner. 'I have something of great importance to report.' He said simply from beneath his hood.
'During my mission, I encountered a young boy. While at first he seemed insignificant, It quickly became apparent that he could be of use to us. The boy was able to summon a Keyblade.' Caxias hesitated for a moment. It wouldn't prove wise to tell Zalnox eveything. 'That is all I have to report, sir.'
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The Nobody concluded, his head no longer bowed as he awaited a response. A Keyblade Wielder was a rare find indeed, and they could possibly be manipulated to further the Organization's goals. Perhaps his lord would reward him in some manner for this. Or perhaps he would be given the painful assignment of watching the boy for any signs of developement. It would be quite monotonous to have to test the boy's abilities. And dangerous, considering how Caxias appeared to have some kind of bond with the boy.
Shiz slowly opened his amber eyes, feeling completely drained out, as if he had just finished a hard, busy day at his family inn. At first, he didn't know why was he lying on a rocky floor, or why was it night without the usual feeling of chilling cold. However, as he carefully sat down and rubbed his head, messing his short, blonde hair, his memory came back like a falling brick on top of his head.Shiz immediately stood up, frantically looking around.
He was in some kind of street, with a tall, white building in front of him, topped by a red roof. There seemed to be a clock on top of the building, a tower raising above it like a spear puncturing the sky. The street was illuminated by the many lights that came from the many flashy constructions around him, almost every single one of them sporting some kind of extravagant sign to display the names of the shops. There was an hotel to his left, occupying its whole side of the street, and no less than four various shops on his right, including one whose front had been fashioned in the shape of a man with white hair and a cane, with a mechanical arm that raised and lowered his green top hat at regular intervals. He turned to see a big, wooden door connecting the end of the street with another section of the town, accessible by the set of stairs now located to his left.' Is definitely NOT Gyrnes' he thought aloud, taking a few steps.
His earlier sense of disorientation and panic started to numb, getting overwhelmed by the curiosity he was feeling upon seeing such a place. He climbed the stairs, his shoes making a soft noise each time they were put on the ground to support his weight, his dark trousers blending in with the stone. Shiz looked at the small lamps welded to the handrail to provide extra lighting, carefully touching the nearest one to avoid the hot metal. The sleeve of his sand-colored coat slightly caressed the metal before the arm wearing it pulled away, its owner having started to move forward and towards the wooden door. Despite all the shops and light, Shiz had yet to see someone there, so maybe the next part of the town had someone who could tell him where he was.-Xomne walked through the Corridor of Darkness, his breathing the only audible sound in the vast silence.
Flying forms always tired him more than they should, since he needed to be light enough to take to the sky. Usually he refrained from using them at all, but the reason he went to the desert world did not have much to do with fighting, so he had taken the risk. And it had payed off. He had been able to witness something he hadn't thought he'd see without being detected, and the only downside was that he couldn't pass through the corridor at the speed he would have preferred.He traversed the changing blue corridor, not paying attention to the winding fog that seemed to envelop the walls, ceiling and floor as it whirled in a circular motion around him. His gaze only focused properly when he saw the end of his road; a circular mass of darkness that indicated the exit to The Grey Area. He stepped through it without hesitation, his hood still in place; even if he encountered someone there, he was one of the few members easily recognized due to his choice of clothes, so he refrained from showing his entire face when he could. There wasn't any particular reason for that little mania; he would have said it was just because he felt like it if he actually could feel something.
But things were the way they were, so he never questioned any habits he may had, always writing them off as 'too trivial to think of'.The portal conduced him to the area he wished, as expected. The white wedge-shaped room, one of the walls replaced by a giant window that showed the dark sky of The World That Never Was. However, he wasn't the first to arrive.
IX was already standing there, the visible part of the man's face lacking the smile he usually wore. The cause of this was plainly visible; their Lord had returned.Xomne closed the portal behind him and crossed his right arm over his stomach, bowing the upper side of his body in a respectful manner. 'My Lord, I believe I have news which you may want to hear' he said, not changing his position. Acknowledging IX's presence would have to wait until their Superior was properly greeted. Zalnox's eyes remained closed, he did not waiver at the news of the Keyblade wielder. The smile slowly began to dissipate from his face, and he leaned forward, his eyes remaining closed.
He took careful note of the hesitation and silently, he awaited any more intelligence that might come from the ninth member; however, no more words spewed from his underling's mouth, as he had expected. He tilted his head to the direction the sound had come from, his eyes settling on Caxias' own golden eyes. He nearly laughed for a moment, thinking of a phrase that was thrown casually around in his previous life; the eyes are the window to the soul. The heart and the soul, to Zalnox, were one in the same, and it was clear that any memory of the two was only shown through Caxias' mouth.He tore his powerful gaze away before speaking to Number IX.
'Thank you, Caxias.' He knew from past experiences that, for whatever reason, he made the newer members of the organization uncomfortable when he focused on them. He sighed, determining that the reaction was because it was unusual for him to focus on anything, really. The deep voice rumbled from his chest once again, 'Inform the rest of the Organization during our next meeting.' By the time he had finished addressing the ninth, a Corridor had opened in the front of the room. Xomne walked in with a calculated poise that he always seemed to carry before Zalnox. He waited while Xomne finished his sentence, then stood.
'Xomne,' He said, his eyes looking to the back of the room, but not to his second in command directly. 'How many others will be arriving today.' What was usually a question was voiced as a command, the tone clearly signifying that the beginning of the sentence was Tell me.
He awaited the answer, hoping to start assigning missions as soon as possible; the most efficient way to do so was through a meeting. Today, he would have to take care to address the issue of the Keyblade Wielder that Caxias had spoken to him about; the amount of work he wanted complete was growing wildly out of hand.To calm his mind, he took a few steps to clear himself from the couch, and moved toward the window. The city below seemed as dark as ever, and his eyes traced to the largest skyscraper sitting in the center. The monitor displayed only static on the screen because the memories were too far away; it was only an empty shell without them, a sad existence that could only replay what once was and never what could be.
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Edited September 4, 2011 by Shijou-san. The voice of a young man complained. He had no knowledge of where he was, and the only thing he remembered was a black-hooded man with an unnerving smile. The black haired teenager stood up, brushing off any dust that had gathered on his clothing. He didn't remember anything else. And it frustrated him to no end.
He threw his hands above his head in desperation, hopelessness starting to overcome him. And then something seemed to appear in his hand. Shadows just seemed to solidify into a shape.
It looked like a sword crossed with a key. The man had called it something before. A Keyblade, if the boy remembered correctly.The blade itself was pitch black, as was the keychain that hung limply from it's side. The handle however, was a stark white that contrasted with the rest of the weapon. Why did he have such an odd looking weapon? From what he could remember, he was not a warrior. Umbra felt something in his front pocket and pulled the object out with his fre to examine it.
It was a battery. 'That's right. I'm a light vendor.'
He thought to himself. Now he was able to remember. Though, he still couldn't think of why he had this weapon, this Keyblade.
His emerald eyes looked over the reflective surface of the handle. There was no sense in simply standing there and waiting for something to happen.Umbra began to walk through the seemingly desserted streets of whatever city he had been taken to. It was so strange when compared to his own. This place was dark, but not nearly as dark as his own home. In the dim lighting of the street, he spotted another figure, a boy that looked to be about his own age. Resting the keyblade on his shoulder just in case, he strode a little closer before stopping. He never did like social interactions.
Umbra looked down to the ground and didn't speak directly to the other boy. He said, barely audible. Xeclia pranced into the same room as Caxias and the Superior. With a grin, she approached number IX.
It had been awhile since she had interrogated another Organization member. It the who motive of joining the Organization in the first place!
As the superior walked away, Xeclia made her move, 'So, Caxias, failed your mission?' She asked, almost singing. Xeclia hadn't been sent out on a mission in awhile so she was terribly bored with her duties for the day.
As much as she would love to annoy the superior, she felt now wasn't the time. Even she had her limits. Caxias sighed with mock annoyance. It was her again.
'Annoying little brat.' He thought to himself.
'Firstly, you should show a little more respect around your superiors. Secondly, I didn't fail my mission, nor did I even make mention of it around you. Why you would assume that I had failed is beyond me.
Perhaps failing a mission is common for you, but not for me.' If there was ever a being that could come close to making a Nobody feel genuine annoyance, it was Xeclia. Her lack of respect was one of the many traits that would get on anyone's nerves. He wouldn't be altogether very upset if she happened to perish in a fight with the Keyblade wielder he had encountered. For some reason, Caxias seemed to remember his name, though he had never asked what it was. Edited September 4, 2011 by Blobblarg242.
Caxias quirked an eyebrow before shaking his head in disgust. The girl was a fool. 'Perhaps you should consider your word choice when Number I and the second in command are in the exact same room.' The Nobody gestured to the two other, who he could only imagine to be less than amused by Xeclia's lack of respect. Of course, it didn't matter to him. He shook his head once more before turning away from her, his usual smile resurfacing.
Perhaps the Superior would be merciful and force Xeclia to monitor the Keyblade wielder. 'Better her than me.' He thought to himself.